Microtransactions and Diablo 4 Gold aggressive monetization are becoming more and more prevalent in modern gaming. Publishers and developers continue to push the boundaries between what's and isn't acceptable with each year that passes, despite the fact that certain of them, such as Activision Blizzard, already rake billions of dollars in loot box and other forms of free content each year.
The scale of the issue was recently made clear by the host of the YouTube channel Bellular News, who calculated that it would cost gamers $110.000 in order to fully upgrade in Diablo 4. Despite the negative reception this announcement generated, however it seems that Activision Blizzard may be ready to increase the price, as an updated job description suggesting there is a possibility Diablo 4 could also feature an ungodly amount of monetization.
The listing in question, which is for a Product Manager in Diablo 4. reveals that the successful candidate "will perform a crucial role in managing this aspect of the Diablo 4 in-game store experience," which is described in the job description as "a key component that is a key part of Diablo 4's strategy to create seasonal content." The person who is selected is also responsible to identify trends in sales and making sense of purchase patterns and buy cheap Diablo IV Gold using tools to manage prices and availability within the in-game store.